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Turnbull China Bikeride
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Turnbull China Bikeride - Disc 2.iso
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ANGBAND2
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option_txt
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1995-12-21
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=== List of options ===
Option name Option description
/*** User-Interface ***/
"rogue_like_commands", "Rogue-like commands"
"quick_messages", "Quick messages"
"other_query_flag", "Prompt for various information"
"carry_query_flag", "Prompt before picking things up"
"use_old_target", "Use old target by default"
"always_pickup", "Pick things up by default"
"always_throw", "Accept all throw commands"
"always_repeat", "Repeat obvious commands"
"plain_descriptions", "Plain object descriptions"
"equippy_chars", "Display Equippy Characters"
"show_health_bar", "Display Monster Health Bar"
"show_spell_info", "Show extra spell info"
"depth_in_feet", "Show dungeon level in feet"
"notice_seams", "Notice mineral seams"
"compress_savefile", "Compress savefiles"
"ring_bell", "Audible bell (on errors, etc)"
"hilite_player", "Hilite the player with the cursor"
"use_color", "Use color if possible (slow)"
"view_yellow_lite", "Draw Torch-Lite in yellow (slow)"
"view_bright_lite", "Draw Viewable Lite brightly (v.slow)"
/*** Disturbance ***/
"find_ignore_stairs", "Run past stairs"
"find_ignore_doors", "Run through open doors"
"find_cut", "Run past known corners"
"find_examine", "Run into potential corners"
"disturb_near", "Disturb whenever monster moves (nearby)"
"disturb_move", "Disturb whenever monster moves (anywhere)"
"disturb_enter", "Disturb whenever monster appears"
"disturb_leave", "Disturb whenever monster disappears"
"disturb_panel", "Disturb whenever map panel changes"
"disturb_other", "Disturb whenever various things happen"
"flush_command", "Flush input before normal commands"
"flush_disturb", "Flush input whenever disturbed"
"flush_failure", "Flush input on various failures"
"fresh_before", "Flush output before all commands"
"fresh_after", "Flush output after all commands"
"fresh_find", "Flush output while running (slow)"
"filch_message", "Flush messages before every new message"
"filch_disturb", "Flush messages before every disturbance"
"alert_hitpoint", "Alert user to critical hitpoints"
"alert_failure", "Alert user to various failures"
/*** Inventory ***/
"show_inven_weight", "Show weights in inventory list"
"show_equip_weight", "Show weights in equipment list"
"show_store_weight", "Show weights in stores"
"show_equip_label", "Show labels in equipment list"
"stack_allow_items", "Allow weapons and armor to stack"
"stack_allow_wands", "Allow wands/staffs/rods to stack"
"stack_force_notes", "Over-ride inscriptions when stacking"
"stack_force_costs", "Over-ride discounts when stacking"
"auto_combine_pack", "Automatically combine items in the pack"
"auto_reorder_pack", "Automatically reorder items in the pack"
"no_haggle_flag", "Disable haggling in stores"
"shuffle_owners", "Shuffle store owners"
/*** Game-Play ***/
"view_perma_grids", "Map remembers all perma-lit grids"
"view_torch_grids", "Map remembers all torch-lit grids"
"scum_always", "Auto-scum for good levels (always)"
"scum_sometimes", "Auto-scum for good levels (sometimes)"
"dungeon_align", "Generate dungeons with aligned rooms"
"dungeon_stair", "Generate dungeons with connected stairs"
"flow_by_sound", "Monsters chase current location (v.slow)"
"flow_by_smell", "Monsters chase recent locations (v.slow)"
"track_follow", "Monsters follow the player (beta)"
"track_target", "Monsters target the player (beta)"
"smart_learn", "Monsters learn from their mistakes"
"smart_cheat", "Monsters exploit players weaknesses"
/*** Efficiency ***/
"view_reduce_lite", "Reduce lite-radius when running"
"view_reduce_lite_town", "Reduce lite-radius when running (in town)"
"view_reduce_view", "Reduce view-radius when running"
"view_reduce_view_town", "Reduce view-radius when running (in town)"
"optimize_running", "Optimize various things when running"
"optimize_resting", "Optimize various things when resting"
"optimize_display", "Optimize various things (visual display)"
"optimize_various", "Optimize various things (message recall)"
/*** Special ***/
"use_mirror_recent", "Recall monster races in mirror window"
"use_mirror_normal", "Show equip/inven in mirror window"
"use_mirror_choose", "Show item choices in mirror window"
"use_mirror_spells", "Show spell choices in mirror window"
"use_recall_recent", "Recall monster races in recall window"
"use_choice_normal", "Show inven/equip in choice window"
"use_choice_choose", "Show item choices in choice window"
"use_choice_spells", "Show spell choices in choice window"
"show_choose_prompt", "Show prompt in choice window"
"show_choose_info", "Show info in choice window"
"show_choose_label", "Show labels in choice window"
"show_choose_weight", "Show weights in choice window"
"recall_show_desc", "Recall monster descriptions"
"recall_show_kill", "Recall monster kill counts"
/*** Cheating ***/
"cheat_peek", "Peek into object creation"
"cheat_hear", "Peek into monster creation"
"cheat_room", "Peek into dungeon creation"
"cheat_xtra", "Peek into something else"
"cheat_know", "Know complete monster info"
"cheat_live", "Allow player to avoid death"